If you take requests it would be super helpful to show how to resize the inventory! I was able to scale everything up to 1.5 but cannot seem to get the coins, icon header, and tab icons to align up correctly :(
Oh, I’m sorry for the issue, all positions are fixed with coordinates, if you have Discord I can help you to temporarily fix it, anyway I want to remake this asset from scratch (at the end of next month, I’m a little bit busy in this period) with ds_maps that are more efficient, so I’ll make all coordinates sprite-based.
Thanks for the suggestion :)
so just bought this and upon opening it, i get this error whenever i choose "no" when asked if i want to discard an item.
____________________________________ ############################################################################################ ERROR in action number 1 of Mouse Event for Left Released for object obj_map_inventory_popup_button_no:
Variable <unknown_object>.map_inventory_update_shop(100162, -2147483648) not set before reading it. at gml_Object_obj_map_inventory_popup_button_no_Mouse_7 (line 5) - map_inventory_update_shop() ############################################################################################ gml_Object_obj_map_inventory_popup_button_no_Mouse_7 (line 5)
also there was some strange things after opening and closing the inventory the inventory and picking up and dropping items, at one point the items i picked up stopped appearing on the inventory. it is a little disappointing considering its kind of expensive as far as these things go. looking forward to it working correctly, seems like a ton of effort went into it.
EDIT----------
after playing around again here is another, this actually happened when i clicked yes to discard something, and also the last time i discarded an item before this error, it actually dropped three of the item.
############################################################################################ ERROR in action number 1 of Mouse Event for Left Released for object obj_map_inventory_popup_button_yes:
Unable to find any instance for object index '2' name 'obj_map_inventory_cursor_drag' at gml_Object_obj_map_inventory_popup_button_yes_Mouse_7 (line 136) - if(!obj_map_inventory_cursor_drag.equipment){ ############################################################################################ gml_Object_obj_map_inventory_popup_button_yes_Mouse_7 (line 136)
Thank you for your feedback :) and to paste all the error code, I've tried a lot this script but it's difficult to try all the combination of drag and drop
Anyway, I've fixed the bugs (I forgot to check if exists an instance of the popup), please tell me if you find more
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If you take requests it would be super helpful to show how to resize the inventory! I was able to scale everything up to 1.5 but cannot seem to get the coins, icon header, and tab icons to align up correctly :(
Oh, I’m sorry for the issue, all positions are fixed with coordinates, if you have Discord I can help you to temporarily fix it, anyway I want to remake this asset from scratch (at the end of next month, I’m a little bit busy in this period) with ds_maps that are more efficient, so I’ll make all coordinates sprite-based. Thanks for the suggestion :)
That would be amazing! thank you for the fast reply
I followed the video and watched about 5 times now. Can you include a document on how to properly add and remove items and to install the expansion?
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Developer fixed all the issues and updated the asset / system! Very quick and responsive!
This issue has been fixed rather quickly! Thanks!
Solved, I've tried and now it seems to work :) let me know if you find new bugs (also this problem is solved: https://itch.io/post/2790769)
I'm now updating all the projects ~
so just bought this and upon opening it, i get this error whenever i choose "no" when asked if i want to discard an item.
____________________________________
############################################################################################
ERROR in
action number 1
of Mouse Event for Left Released
for object obj_map_inventory_popup_button_no:
Variable <unknown_object>.map_inventory_update_shop(100162, -2147483648) not set before reading it.
at gml_Object_obj_map_inventory_popup_button_no_Mouse_7 (line 5) - map_inventory_update_shop()
############################################################################################
gml_Object_obj_map_inventory_popup_button_no_Mouse_7 (line 5)
also there was some strange things after opening and closing the inventory the inventory and picking up and dropping items, at one point the items i picked up stopped appearing on the inventory. it is a little disappointing considering its kind of expensive as far as these things go. looking forward to it working correctly, seems like a ton of effort went into it.
EDIT----------
after playing around again here is another, this actually happened when i clicked yes to discard something, and also the last time i discarded an item before this error, it actually dropped three of the item.
############################################################################################
ERROR in
action number 1
of Mouse Event for Left Released
for object obj_map_inventory_popup_button_yes:
Unable to find any instance for object index '2' name 'obj_map_inventory_cursor_drag'
at gml_Object_obj_map_inventory_popup_button_yes_Mouse_7 (line 136) - if(!obj_map_inventory_cursor_drag.equipment){
############################################################################################
gml_Object_obj_map_inventory_popup_button_yes_Mouse_7 (line 136)
Thank you for your feedback :) and to paste all the error code, I've tried a lot this script but it's difficult to try all the combination of drag and drop
Anyway, I've fixed the bugs (I forgot to check if exists an instance of the popup), please tell me if you find more